Students who are learning 3dmax design will not be unfamiliar! Today, Xiaobian brings you a comprehensive 3dmax shortcut key guide for daily operation!
Basic operation
Display downgrade adaptation (switch) [O]
Adapt to perspective grid [Shift]+[Ctrl]+[A]
Arrange [Alt]+[A]
Angle capture (switch) [A]
Animation mode (switch) [N]
Change to rear view [K]
Background lock (switch) [Alt]+[Ctrl]+[B]
Previous time unit [.]
Next time unit【,】
Change to top view [T]
Change Bottom View [B]
Change to Camera View [C]
Change to Front View [F]
Change to the same user view [U]
Change to the right view [R]
Change to perspective (Pspect) 】
Cycle change selection method Ctrl]+[F]
Default Light (Switch) [Ctrl]+[L]
Delete Object [DEL]
The current view is temporarily disabled [D]
Whether to display the geometry frame (switch) [Ctrl]+[E]
Display the first toolbar [Alt]+[1]
Expert mode full screen (switch) [Ctrl]+[X]
Temporary Scene [Alt]+[Ctrl]+[H]
Get Back (Fetch) Scene [Alt]+[Ctrl]+ [F]
Freeze selected objects [6]
Skip to the last frame [END]
Skip to the first frame [HOME]
Show/Hide Camera (Cameras) [Shift]+[C]
Show/Hide Geometry [Shift]+[O]
Show/Hide Grids [G 】
Show/Hide Helpers [Shift]+[H]
Show/Hide Lights (Shift)+[L]
Display/Particle Systems [Shift]+[P]
Show/Hide Space Distortion ( Space Warps) Object [Shift]+[W]
Lock User Interface (Switch) [Alt]+[0]
Match to Camera View [Ctrl]+[C]
Material Editor [M]
Maximize Current View (Switch) [W]
Script Editor [F11]
New Scene [Ctrl]+[N]
Normal alignment [Alt]+[N]
Push the grid keypad down [-]
Push the grid keypad up [+]
NURBS surface display mode [Alt]+[L] or [Ctrl]+[4]
NURBS adjustment grid 1 [Ctrl] +[1]
NURBS adjustment grid 2 [Ctrl]+[2]
NURBS adjustment grid 3 [Ctrl]+[3]
Offset capture【 Alt]+[Ctrl]+[Space]
Open a MAX file [Ctrl]+[O]
Pan View [Ctrl]+[P]
Interactive Pan view [I]
Place highlights [Ctrl]+[H]
Play/Animation [/]
Quick rendering [Shift]+[Q]
Back to the previous scene*[Ctrl]+[A]
Go to the previous view*[Shift]+[A]
Undo scene*[Ctrl]+[Z]
Undo view*[Shift]+[Z]
Refresh all views [1]
Render with the previous parameters [Shift]+[E] or [F9]
Render configuration [Shift]+[R] or [ F10]
Cycle change in xy/yz/zx lock [F8]
Constrain to X axis [F5]
Constrain to Y axis [F6]
Constrained to Z-axis [F7]
Rotate view mode [Ctrl]+[R] or [V]
Save (Save) file [Ctrl]+[S 】
Transparent display of selected objects (switches) [Alt]+[X]
Select parent object [PageUp]
Select child objects [PageDown]
Select an object by name [H]
Select lock (switch) [space]
Light the face of the selected object (switch) [F2]
Display all view grids (switches) [Shift]+[G]
Show/hide command panel [3]
Show/Hide Floating Toolbars [4]
Display the last rendered picture [Ctrl]+[I]
Show/Hide Main Toolbar [Alt]+ [6]
Show/Hide Safety Box [Shift]+[F]
*Show/Hide the bracket of the selected object [J]
Show/Hide Toolbar [Y]/[2]
Percent capture (switch) [Shift]+[Ctrl]+[P]
Turn on/off snap (Snap) [S]
Loop through snap points [Alt]+[Space]
Sound (switch) [\\\\]
Place objects [Shift]+[I]
Change to ray view [Shift]+[4]
Cycle change sub-object level [Ins]
Sub-object selection (switch) [Ctrl]+[B]
Texture correction [Ctrl]+[T]
Increase dynamic coordinates [+]
Decrease dynamic coordinates [-]
Activate dynamic coordinates (switch) [X]
Accurate input transition [F12]
Freeze all [7]
Show hidden objects by name [5]
Refresh background image (Background) [Alt]+[Shift]+[Ctrl]+[B 】
Display geometry box (switch) [F4]
View background (Alt)+[B]
Display geometry with box (Box) (Switch) [Shift]+[B]
Open Virtual Reality Numeric Keypad [1]
Virtual View Move Down Numeric Keypad [2]
Virtual View Left Mobile numeric keypad [4]
Virtual view to move the numeric keypad to the right [6]
Virtual view to move the numeric keypad [8]
Virtual view to enlarge the numeric keypad [7] 】
Virtual view reduction numeric keypad [9]
Solid color display geometry in the scene (switch) [F3]
All views Show all objects [Shift]+[Ctrl]+[Z]
*Window zoom to select object range (Extents) [E]
Zoom range [Alt]+[Ctrl]+[ Z]
Double zoom in window [Shift] + numeric keypad [+]
Magnifier tool [Z]
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