Eight Xbox Live features we want to see in Windows 8

  

Microsoft is very familiar with the launch of the new Xbox 360 interface on E3 this year. This is because we have seen it before on Windows Phone 7 and Windows 8. It was later confirmed that Microsoft intends to fully interconnect various software platforms in Windows 8. Now Xbox 360 players may not know what it means at all. How do you connect your new operating system to your home console? what is the benefit? We list eight features that we would like to see seen in the new operating system.

Real Cross-Platform Support
Game games based on PC game production and 360 interoperability can be a daunting task, but almost a bit more inclined to "full integration" is Let Windows 8 support a host version of cross-platform games. We have seen some limited forms like Shadowrun (Universal War) Earth Assault and Lost Planet: Colonies Edition (Lost Planet: Colony) Hope Windows 8 Integration Belt The game reaches a new level, and all games built into the new operating system provide cross-platform game support. Imagine using the handles to scream and cheer for friends who have used their keyboard and mouse. This will be a wonderful thing. PC Game Interface
The upcoming Xbox 360 interface is very similar to the Windows Phone 7 interface, and we like his visual appeal most. Windows 8 was further developed, and the layout reflected 360's user interface to take a step though. If a centralized game interface in the Windows 8 interface, like Xbox Live, organizes all installed games and achievements, but also provides a unified connection and communication service that allows you to connect with friends quickly and efficiently. While some users can still find other solutions, such as Steam, this will make PC games easier to get more viewers. One-time purchase of cross-platform games
We have seen some of the concepts in this area with the Portal2 example, the PC version that will be available for the purchase of the PlayStation 3 version and a free copy. But we would like to see that this is more widely implemented in Windows 8. Imagine spending $70 or $80 instead of the usual $60 (which is okay?) and get the same game's console and PC versions. Not only does it provide value-added game purchases for multiple platforms, but it will also increase and encourage users to play games on their computers. Every game's achievements across platforms
Xbox 360 players love the achievement system. While some games for Windows PC games have already supported achievements like Batman: Arkham Asylum, Grand Theft Auto IV and Radiation & rdquo;. Imagine that although they also have achievements. But maybe you won't want two versions of a game to buy. Unified Xbox Live Independent Game
Xbox Live's standalone game platform is a cool thing to buy from Indie developers on Xbox Live to offer low-cost games. If cross-platform integration can fully realize its potential, although XBLIG has no problem jumping to PC, Microsoft should also consider how it should be proposed. With Windows Phone 7 also entering this Windows 8 integration, mobile gaming has become such a big problem, and redesigning XBLIG in the same way as an app store might be smart. Of course, but if this support can be added, it will greatly increase the visibility of XBLIG. Full support for Kinect
Microsoft has released a software development kit for Windows 7 Kinect. Don't you think this might be a nod to the future? Not many people will clear an 8-foot space in front of their PC just to let their hands wave a running app. This does not mean that you cannot join in the Windows 8 environment. In addition to the camera, Kinect peripheral voice control can be used, although such functionality has been implemented in first and third party applications. If all 360 games end up across platforms, then Kinect will now be supported on your computer. This is not a shocking feature, but it can incorporate a variety of ideas. Cross-platform cloud save game
Cloud storage has been added to Xbox Live. This is a fact confirmed by Microsoft. More importantly, cloud storage brings many new features. If you can transfer your latest progress in the Xbox 360 version of the game to the PC version? Settings like this would mean that the above-mentioned cross-platform achievements will be game-specific rather than platform-specific. Cross-platform media synchronization
This is very much like an extension of the above ideas. The Xbox 360 will be a strong home media center capable of downloading TV and movies, and integrating the content from a networked computer to the market. A fully integrated operating system keeps track of your media usage and guarantees that you can leave your computer and continue watching or listening to your laptop's content on your TV or mobile phone.

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