DX12 measured under Win10: old card old U capacity turned 3 times

  

Unconsciously, the DX12 is slowly coming at a light pace. In the past, from the earliest DX1.0 to the current DX11.2, they have brought a lot of revolutionary milestones, and DX12 has added optimization for nuclear and multi-core while compatible with a large number of graphics card models, the actual effect How much will it be promoted? After upgrading to the latest Build 10122 version of Win10, foreign netizens took the DX12 drawing comparison test with the GTX 670 graphics card that has been fighting for three years and the Intel i7 2600K of the SNB platform. The results are very shocking.


As you can see from the figure, the number of Draw Calls under DX11 is about 1.5 million single threads and 2.5 million multithreads. After DX12, the number of drawing calls jumped to 8.5 million, raising the level to 330%.

In this regard, we can't help but expect that with the help of DX12, future game developers can be closer to the underlying API than ever before, and can further optimize the game at the bottom of the GPU and processor, thus making the PC The height of the game host call efficiency.

With DX12 GPU Support List:

NVIDIA: Kepler, Fermi, and Maxwell architecture all support DX12.

AMD: All graphics cards in the GCN architecture support DX12, which is the Radeon HD 7000 and Radeon R200 series.

Intel: The fourth generation of Haswell can support DX12, but it is only limited to the top two models: GT3 Iris 5100, GT3e Iris Pro 5200.





cnBeta has been in the pea pod, scan the QR code on the left to focus on the pea pod we. The most widely used pea pods have found countless good applications.











[Editor: teikaei]


Copyright © Windows knowledge All Rights Reserved